TY - BOOK AU - Angelides,Marios C. AU - Agius,Harry TI - Handbook of digital games SN - 9781118796276 AV - GV1469.27 U1 - 794.8 23 PY - 2013///] CY - Hoboken, NJ PB - IEEE Press-Wiley KW - Computer games KW - Video games KW - GAMES KW - Board KW - bisacsh KW - fast KW - Electronic books N1 - Includes bibliographical references and index N2 - "The first book to draw the various traditional and emerging facets of gaming together into a single volume, Handbook of Digital Games explores all the necessary facets to design modern digital game, including MPEG-4, MPEG-7, MPEG-21, Virtual Reality, autonomous Artificial Intelligence, social media function, and multi-generational aspect of modern computer games. Featuring over twenty-five international experts from both academia and game industry, this valuable handbook covers all the basics and current trends of computer games for the engineers in the game industry"-- UR - http://dx.doi.org/10.1002/9781118796443 ER -